Tormented Souls is a horror game that aims to make a comeback of classic horror games. It takes old mechanics and updates them but strongly keeps the roots from its predecessor such as hard to solve puzzles. While developing the game the initial puzzle of the game was put on testing with players outside the development team who took up to 40 minutes in escaping the first room of the game. This talk will walk through the process and techniques that we applied to solve this critical issue, downing the time spent in this section of the game from 40 minutes to an average of 10 minutes.
Talk recorded at Game Industry Conference 2022!
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