In this session you will learn how to setup a Godot 4 project for Pixel Perfect levels, and deal with resolution scaling and fixing jitter, using a simple 2D platformer as the basis for our demo. We'll take our TileMap level design and see how to render it off as a template using GDScript. We'll go on to use this custom template to drive Generative AI Diffusion models to generate limitless background art aligned to your level design, for testing new concepts and styles quickly with a high level of fidelity.
Talk recorded at Game Industry Conference 2023!
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Watch video How to generate Pixel Perfect 2D levels in Godot 4 with the help of Generative AI - Mat Rowlands online without registration, duration hours minute second in high quality. This video was added by user Game Industry Conference 29 May 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 44 once and liked it people.