Ever found a crucial feature missing from Unreal Engine editor and thought, "I wish I could just ___"? Good news! You can make that yourself. We will take a deep dive into Unreal Engine source code, looking for a way to add, extend, or replace engine functionality with your own without touching engine code itself, making your functionality (mostly) project and engine version independent. He will demonstrate how to create a new asset type, custom details section for your property, change a newly created asset default name, and more. Finally, he will compare the time investment and effort that went into selected editor functionality and their results, answering the question: Was it worth it?
Talk recorded at Game Industry Conference 2023!
#GameIndustryConference #unrealengine #code #programming
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Watch video Extending the Unreal Editor: A risky long game. - Łukasz Nowak || QED Games || online without registration, duration hours minute second in high quality. This video was added by user Game Industry Conference 24 April 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 67 once and liked it 2 people.