Game Source Journey: From IDE to Executable - CI/CD at FlyingWildHog - Mikołaj Kurcin

Published: 19 April 2024
on channel: Game Industry Conference
201
7

Join us for an engaging session as we explore FlyingWildHog's game creation process. Learn how Continuous Integration/Continuous Deployment practices can enhance the development process with Unreal Engine. Discover how CI/CD may be used to reduce time delays, improve teamwork and ensure code quality. See how CI/CD is seamlessly integrated at FlyingWildHog and to receive tips for speeding up your own game production.

Talk recorded at Game Industry Conference 2023!

#GameIndustryConference #creationprocess #unrealengine

Follow GIC on Facebook:   / gic  
Follow GIC on Twitter:   / gdcon  
Our website: https://gic.gd/


Watch video Game Source Journey: From IDE to Executable - CI/CD at FlyingWildHog - Mikołaj Kurcin online without registration, duration hours minute second in high quality. This video was added by user Game Industry Conference 19 April 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 20 once and liked it people.