UX Design Demons - Mikołaj Marcisz || Vavel Games ||

Published: 26 April 2024
on channel: Game Industry Conference
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The speech is a guide for designers to create an immersive and engaging user experience in video games regardless of the platform. The talk covers common pitfalls such as poor navigation, inconsistent & unresponsive design, slow load times, and cluttered layouts that can frustrate your players. It also focuses on accessibility, acknowledging the needs of users with disabilities and how to make the game enjoyable for all players. Through examples and insights, the speech emphasizes the importance of understanding your audience, and avoiding overloading them with information.

Talk recorded at Game Industry Conference 2023!

#GameIndustryConference #experienceingame #accessibility

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