There are very few VR publishers at the moment and here you'll here about the state of the VR landscape from a developer and publisher perspective. What platforms are out there? What games work and don't work? Also, what do publishers really look for in a pitch? Just a good game is far from enough, but it has to fill specific aspects to reach its target audience. Get a deeper understanding of other aspects that a publisher looks for like building confidence in your team to execute on the promise, the market fit and potential and making sure it makes business sense for all parties and more. You'll learn more how to see things from a publisher perspective and why they behave like they do in order to approach them in the right way, and a number of practical tips how to manage it.
Talk recorded at Game Industry Conference 2023!
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