Micromanagement, demotivated team, budget and time restrictions - these are seemingly obvious causes of bad quality in released games. In this talk, he will try to challenge that view and look for not-so-obvious, but perhaps more crucial reasons - and how to fix them.
Talk recorded at Game Industry Conference 2023!
#GameIndustryConference #FlyingWildHog #managment
Follow GIC on Facebook: / gic
Follow GIC on Twitter: / gdcon
Our website: https://gic.gd/
Watch video "Who approved this?" - why low quality assets and features end up in released games - Leszek Górniak online without registration, duration hours minute second in high quality. This video was added by user Game Industry Conference 12 April 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 752 once and liked it 20 people.