Unreal Engine Archviz Tutorial - Step by Step Lesson Section 6A - Materials 1

Published: 19 August 2016
on channel: Unreal Archviz Tutorials
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New Video Series Available -    • 1.1 Introduction and Welcome - Unreal...  


Unreal Engine Archviz 101 - Section 6A - Importing Furnitures, Lightmap issues and Materials

Project Files: https://gum.co/vawWy

Step by step tutorial on how to make your architectural visualisation interactive.
Designed specifically for interior designers who are already creating 3d designs using 3ds max and vray, this step by step tutorial series aims to teach you how to convert them to become a walkthrough and compatible with the oculus rift using the unreal engine.

Section 6A: Importing Furnitures, Lightmap issues and Materials
1) Importing furnitures
2) Black patches due to lightmaps and working around it
3) Material Domain
4) Shading Model
5) Base Color Node, Metallic Node, Specular Node, Roughness Node, Normal Node
6) Our first Metal Rustic Looking Material


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Unreal Engine, UE4, Unreal Archviz video tutorials, Unreal Archviz Tutorial, step by step guide, Architectural VIsualisation, interior design, interior walkthrough, 3ds max, vray, tutorials for UE4


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