Recreating Doom #4 | Reading Map Data Part 1

Опубликовано: 02 Февраль 2024
на канале: The Hello World Guy
298
12

In our upcoming video, we're diving deep into the intricate world of DooM's map structure. Join us as we dissect the inner workings of DooM's iconic maps and learn how to visualize vertex data within our OpenGL-based engine.

🗺️ Understanding DooM's Map Structure:
Embark on a journey to unravel the secrets of DooM's map architecture, from vertices to sectors.
Gain insights into how DooM's maps are structured and the significance of vertex data in creating immersive environments.

🔍 Visualizing Vertex Data:
Witness the power of visualization as we bring DooM's map geometry to life in a 2D representation.
Learn how to load vertex data from DooM maps and translate it into a visual format within our engine.

🚀 Key Objectives:
Master the intricacies of DooM's map structure to unlock the potential for dynamic level creation.
Implement robust functionality to load and visualize vertex data, laying the groundwork for immersive environments.

🔗 GitHub Repository:
Stay connected with our project's latest updates and dive into the code on our GitHub repository: github.com/Yousaf-Wajih/doom

🎮 Join the Journey:
Subscribe and hit the notification bell to follow our DooM Rendering Series and embark on this exciting journey with The Hello World Guy!

Stay tuned as we peel back the layers of DooM's map architecture, uncovering the secrets that bring its legendary worlds to life. Let's unlock the next level of immersion together! 🌟🚀 #DooM #MapStructure #GameDevelopment #TheHelloWorldGuy


Смотрите видео Recreating Doom #4 | Reading Map Data Part 1 онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь The Hello World Guy 02 Февраль 2024, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 298 раз и оно понравилось 12 людям.