Making a STYLIZED PARQUET FLOOR material in Substance Designer and Unreal - Texturing Secrets #1

Опубликовано: 01 Январь 1970
на канале: Thiago Klafke
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Debuting a new series in the channel, about one of my favorite topics: texturing!

In this first session, I share some thoughts about the creation of a stylized parquet floor for my VR project, Spanish Town VR (Temp name).

This is not meant to be a step-by-step tutorial, but rather a collection of ideas, tips, and tricks, on how to achieve better-looking textures.

🎥 Environment Art Mastery 🎥
If you enjoy this content, make sure to check out my complete environment art course, where I show you how to create a full environment from the absolute beginning, including how to come up with your own ideas, block them out, and finalize to achieve the success you are seeking.

More information on: http://environmentartmastery.com/

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