This video continues the sub-series on text rendering by setting up a font system and a UIText structure used to render text on screen. This episode has a visual update!
Kohi #074: Text Rendering Part 2, Font System and UI Text (Vulkan Game Engine Series)
This video is part of a series where we make a game engine in C, using Vulkan. It is a tutorial-style game engine series where the Vulkan API is the primary graphics API used for rendering. OpenGL and DirectX may also eventually be added.
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Watch video Kohi online without registration, duration hours minute second in high quality. This video was added by user Travis Vroman 07 October 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,178 once and liked it 83 people.