This video goes over the creation of our first systems of the engine: logging and assertions.
Kohi #003: Logging and Assertions (Kohi Vulkan Game Engine Series)
This video is part of a series where we make a game engine in C, using Vulkan. It is a tutorial-style game engine series where the Vulkan API is the primary graphics API used for rendering. OpenGL and DirectX may also eventually be added.
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Watch video Kohi online without registration, duration hours minute second in high quality. This video was added by user Travis Vroman 26 March 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 29,184 once and liked it 753 people.