This video explains and implements the application layer and sets up a proper entry point. We also scaffold the basic interface to the game from the engine.
Kohi #006: Application Layer and Entry Point (Vulkan Game Engine Series)
This video is part of a series where we make a game engine in C, using Vulkan. It is a tutorial-style game engine series where the Vulkan API is the primary graphics API used for rendering. OpenGL and DirectX may also eventually be added.
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• Kohi #006: Application Layer and Entr...
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Watch video Kohi online without registration, duration hours minute second in high quality. This video was added by user Travis Vroman 16 April 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 20,335 once and liked it 603 people.