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Now that we have imported and placed a custom character mesh as the player character in the scene, we need to have a camera attached to the character in order to be played. I am going to setup the third person camera and show you how to get camera rotation inputs from the mouse using Mouse X and Mouse Y movements.
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Watch video Unity Open World - #5 - Third Person Camera Setup online without registration, duration hours minute second in high quality. This video was added by user CodeLikeMe_Unity 05 January 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 14,917 once and liked it 141 people.