Unity Open World - #2 - Ground

Published: 02 January 2020
on channel: CodeLikeMe_Unity
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In this episode, I am going to add a cube to act as the ground for the game world and then assign a custom material for that with a custom color. I am not planning to keep a simple cube as the terrain for the game. It will be replaced later. This is for now for testing the third person character.


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