Procedural Generation is complex but for Godot 4 this tutorial makes it so much simpler. I walk you through step by step the best way to go about procedural generation in Godot. From the basics to step by step real example scenes. This tutorial uses the Gaea Addon to create procedural generation. Gaea is a Procedural Generation add-on for Godot 4.2+ and works amazingly. Procedural Generation is so important and really a major feature in so many big games. I know that developers would love to have procedural generation in their games but they just can't figure out how to do it. So I hope this Godot tutorial helps!
Huge shout out to all the creators of the Gaea addon find them and the addon download here:https://github.com/BenjaTK/Gaea
Link to Itch for Project’s and Art:https://devworm.itch.io/procedural-ge...
^ If you are downloading the projects be sure to open the AssetLib tab at the top of your project then click “plugins” and enable the Gaea Addon.
Official Godot Docs: https://docs.godotengine.org/en/stabl...
Chapters:
0:00 Intro
0:30 Gaea Basic’s
2:39 Top-Down Generation
16:01 Rogue-Like Generation
Thank you so much for watching, I really hope this video helped.
if you did enjoy or this video was helpful then all I ask is if you could please subscribe to help out the channel. It means so much and I love your feedback in the comments. I’ll look forward to getting back to you soon! Again thanks so much and I would love to see you again!
These Tutorials take a lot of time to create and I’m working on becoming a better Teacher and learning how to explain Godot things in a better way, if you’d like to support this journey to expand knowledge and help other game dev’s learn to create their own games then please.. Become a Member! It would mean the world and you’ll help me out so much! Thank you!
have a great rest of your day and of course be safe :)
thanks DevWorm
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