Camera movement in game development is so important to the players experience, bad camera movement is such a turn off for a player while on the other hand great camera movement keeps the player attached. Creating smooth and professional looking camera movement in Godot can be a bit confusing so I created this complete guide to camera movement in Godot. I hope this Camera2D tutorial can be a bit of help!
Itch.io link for before and after projects: https://devworm.itch.io/phantom-camer...
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Chapters:
0:00 Intro
0:31 Creating CameraManager Node + Scene Setup
4:35 Defining Camera Zones
14:57 Camera Transitions & Animations
31:51 Custom Screen Shake Effect
38:07 Interaction Camera
50:11 Tutorial Recap
Thank you so much for watching, I really hope this video helped.
if you did enjoy or this video was helpful then all I ask is if you could please subscribe to help out the channel. It means so much and I love your feedback in the comments. I’ll look forward to getting back to you soon! Again thanks so much and I would love to see you again!
These Tutorials take a lot of time to create and I’m working on becoming a better Teacher and learning how to explain Godot things in a better way, if you’d like to support this journey to expand knowledge and help other game dev’s learn to create their own games then please.. Become a Member! It would mean the world and you’ll help me out so much! Thank you!
have a great rest of your day and of course be safe :)
- thanks DevWorm
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