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Unreal Engine Archviz 101 - Lesson Section 5a - Emissive Planes and Skybox
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Step by step tutorial on how to make your architectural visualisation interactive.
Designed specifically for interior designers who are already creating 3d designs using 3ds max and vray, this step by step tutorial series aims to teach you how to convert them to become a walkthrough and compatible with the oculus rift using the unreal engine.
Section 5a
Emissive Planes and Skybox
1) Using emissive light planes instead of background
2) Using skybox and sky materials
3) Rotating Skybox
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