In this devlog I switched the project to use my new and improved Unity multiplayer netcode.
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#Devlog #GameDev #PirateGame #IndieDev #IndieGame #Multiplayer #GameDevelopment #Unity #Unity3D #MadeWithUnity
In this indie devlog I converted the pirate game's netcode to the new and improved multiplayer solution that I've been working on for the past few months. It makes setting up a server and connecting clients to it much quicker and easier, plus it's more reusable! I still have a lot of work to do before this networking solution is completely ready, but once it is, I'll definitely be making a tutorial about it :)
Additionally, I flattened the waves around islands, which was long overdue, and I made it possible to repair your ship when it takes damage.
Watch video New Unity Multiplayer Netcode for My Pirate Game | Devlog #43 online without registration, duration hours minute second in high quality. This video was added by user Tom Weiland 02 January 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 18,09 once and liked it 89 people.