Participating in My First Game Jam | Making of Out of the Blew - Collab Jam #1

Published: 20 July 2020
on channel: Tom Weiland
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I recently participated in my first game jam, and in this video I wanted to share my experience of making a game (Out of the Blew) in 48 hours.

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Almost 3 weeks ago, I participated in the first Collab Jam, which was a game jam organized by Mickey. A bunch of other small game dev YouTubers participated, and it was a really great experience for my first game jam.

The theme was "The Unexpected" and in 48 hours I used Unity to make an endless runner game where you play as a fish and have to swim as far as possible through geyser-infested waters before getting blown out of the water. I called it Out of the Blew, which I thought was rather clever, although the wordplay may also have been a bit overkill 😅

Anyways, in this video I wanted to share my experience and the process of making Out of the Blew, and hopefully this inspires some of you to also finally participate in your first game jams. It's a great learning experience and can be a lot of fun, and participating in a smaller jam first will make larger ones like Ludum Dare seem much less daunting!

#GameJam #GameDev #IndieDev #Unity3D #CollabJam


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