Hey guys!
I know you've thought before that there should be a way to export your Blender project to Unreal without the hassle of creating materials and bringing textures all over again.
Unfortunately, there's no Datasmith plugin/add-on for Blender, but luckily, Pixar has made their USD file format open source and Blender can export such files, and Unreal has a plugin to be able to import them, lucky us!
In this video, I'll show you how to export a project from Blender to Unreal via USD and some limitations and issues you might face to take into consideration.
I'm using Unreal Engine Version 5.3 in this video.
Links:
To the 3D Model courtesy of Architecture Topics
• 5 High Quality ArchViz Scenes - Free...
USD Documentation:
https://www.pixar.com/usd
https://openusd.org/release/index.html
Inspired by Riley Brown's Tutorial, check it out!
• My Indie Blender to Unreal Engine 5 W...
My personal Archviz Template if you ever want to purchase it: https://www.unrealengine.com/marketpl...
Chapters:
0:00 No Datasmith, but USD!
1:45 Exporting from Blender
3:47 Importing to Unreal
5:43 Issues with Materials and How to Solve Them
9:51 Re-Exporting/Re-Importing
10:32 Checking and Tweaking our Assets
16:30 Final Import
18:30 Be Mindful of Your Scales
20:00 If you Want to Change Materials
My Spec:
Processor: Intel(R) Core(TM) i7-6900K CPU @ 3.20GHz
Ram: 64GB
Graphics Card: Nvidia RTX 3090
Watch video Export from Blender To Unreal Engine 5 Via USD | An Alternative When Datasmith is Not Available online without registration, duration hours minute second in high quality. This video was added by user Miguel De Andrade 14 March 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 8,75 once and liked it 33 people.