TunaMetaPack - Metahuman Process [Part 4] Facial Pose Edit with DNA Editor

Published: 07 September 2024
on channel: TunaRig
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This session includes a basic explanation of the Ultimated DNA Editor tool.

Our DNA Editor offers a wide range of functions such as : behavior joint movement adjustments, behavior retargeting, additional blendShape settings, and replacement for each LOD. (These changes are recorded directly in the DNA itself, so when the DNA is loaded into the viewer later, all changes are applied.)

00:13 - edit eyeblink expression with only joints
00:33 - joint filtering (search for joints around the area you want to modify)
00:55 - manual joint modifications method
02:23 - check if any overlapping areas with other meshes
03:11 - save current joint edit data
03:32 - mirror logic (for symmetrical facial shape only)
04:11 - check if there any issue when combined with other logics
04:37 - automatic joint modifications method (behavior retarget)
09:10 - blendShape modification method
10:58 - difference between joint modification and blendShape modification
11:17 - eye relevant poses modifications
12:27 - check if there any problematic poses
12:38 - joint-based modification tips for eye area
14:08 - joints modifications in PSD logic (logic it self which combined with other logic)
18:27 - tips for confusion about left or right looking poses

When you first start editing your PSD poses, it can be very difficult. Just watch the tutorial and practice over and over again and you will get the hang of it.

If you have any questions, please conctact : [email protected]

If you are curious about our custom metahumans, please refer to the links below.
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Product Page
https://tuna-rig.com/index.php/produc...
https://artstn.co/m/Re0yk

Your Character to MetaHuman
   • Your Character to MetaHuman (Keep Ori...  

Customized Metahuman Services
https://tuna-rig.com/index.php/metahu...
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