In this video we add some foundations to further evolve our TicTacToe prototype to that of a playable game. A stubbed in start scene will be added in addition to the existing game play scene. We will then develop a scene transition class that is used to move from the start scene to the game play scene and when a win is detected, back to the start scene. This will include a gentle introduction to the animation player which will give us a fade out/in transition between scenes.
This is part 5 of a 10 part series
Playlist: • Learn the core aspects of 2D game dev...
☕ Buy me a coffee ► https://www.buymeacoffee.com/exploreg... Support is greatly appreciated!!
💡 Code download: https://github.com/exploregamedev/Tic...
❤️ Enjoyed this video? Subscribe to our channel and hit the notification bell to never miss a new video - and let us know what how-tos you'd like to see next in the comments!
-------------------------
Chapters ⌛
00:00 - intro
00:30 - Create the start scene UI
02:19 - Adding the GDScript for the start scene
03:19 - Changing the scene which is loaded at the start of the game
03:56 - Adding remaining scene change calls to GDScript and then test gameplay
04:59 - Explain the curtain metaphor used for smooth scene transitions
05:35 - Building the autoload Scene Changer as a Canvas layer scene
07:21 - Adding the animation player to the scene changer
09:11 - Implementing the GDScript for the scene changer
10:40 - Using the SceneChanger class in game play and test game play
11:50 - outro
-------------------------
Stay connected! 🔗
Website: https://exploregame.dev
Mastodon: https://mastodon.gamedev.place/@explo...
Twitter: / exploregamedev
Itch.io: https://exploregamedev.itch.io/
—————————————————————————
My current equipment set up. Theses are some good choices if you are looking
-- Audio --
Shure MV7: https://amzn.to/3Bm0gC3
Blue Microphones boom arm: https://amzn.to/3HtYMcK
-- Video --
Sony A6400: https://amzn.to/3W6VH6v
-- Display --
Dell 27in ultrasharp 4k monitor(x2): https://amzn.to/3uGD0ed (high pixel density displays)
Quntis Computer Monitor Lamp: https://amzn.to/3iMOcDf (reduce eye strain)
-- Input --
IQUNIX A80 mechanical keyboard: https://amzn.to/3hfgUwb
Logitech MX Ergo Wireless Trackball Mouse: https://amzn.to/3YiXMOO
Intro/Outro music: Pray : / @annodominination
#godotengine #gamedev #scenetransitions
Watch video Intro to Godot GameDev part 5, Smooth scene transitions online without registration, duration hours minute second in high quality. This video was added by user ExploreGameDev 01 August 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 653 once and liked it 32 people.