Intro to Godot GameDev part 7, Storing & retrieving game state

Published: 07 September 2022
on channel: ExploreGameDev
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n this lesson, we will add a global game state storage mechanism to our Tic Tac Toe game.
This will enable us to add an option to the start menu to choose between the single and two player mode we implemented in the previous lesson.
Also we will add an end screen which will show a tally of wins and losses for player one and player two.

This is part 7 of a 10 part series
Playlist:    • Learn the core aspects of 2D game dev...  

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💡 Code download: https://github.com/exploregamedev/Tic...

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Chapters ⌛
00:00 - Intro
00:29 - Refactor the start game screen
02:23 - Create the game state script
04:50 - Implementing the end screen showing game state
11:23 - Outro

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-- Audio --
Shure MV7: https://amzn.to/3Bm0gC3
Blue Microphones boom arm: https://amzn.to/3HtYMcK
-- Video --
Sony A6400: https://amzn.to/3W6VH6v
-- Display --
Dell 27in ultrasharp 4k monitor(x2): https://amzn.to/3uGD0ed (high pixel density displays)
Quntis Computer Monitor Lamp: https://amzn.to/3iMOcDf (reduce eye strain)
-- Input --
IQUNIX A80 mechanical keyboard: https://amzn.to/3hfgUwb
Logitech MX Ergo Wireless Trackball Mouse: https://amzn.to/3YiXMOO

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