In this video I use three static images and the AnimationPlayer node in order to implement a platformer trebuchet that launches RigidBody projectiles. You can use this tutorial to make a catapult as well.
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Watch video How To Implement a Trebuchet in Godot 3.2 using AnimationPlayer online without registration, duration hours minute second in high quality. This video was added by user LegionGames 15 May 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,580 once and liked it 49 people.