In this Godot 4 tutorial we create complex 3D zombie enemies for an FPS game. The covered topics include animations, pathfinding, attacking, detailed collision shapes, animation states using an AnimationTree, and spawning. These types of enemies can be used for a variety of first person games and third person games, including FPS, horror, survival, RPG, etc. All of this code works with Godot 4.1.
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The project is available on Github: https://github.com/LegionGames/Zombie...
Assets:
Zombie model: https://www.mixamo.com/
Ground texture by 0melapics: https://www.freepik.com/free-vector/e...
Kenney Graveyard Kit - https://www.kenney.nl/assets/graveyar...
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Watch video 3D Enemies With Pathfinding and Animations - Godot 4 FPS Tutorial online without registration, duration hours minute second in high quality. This video was added by user LegionGames 13 June 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 116,619 once and liked it 3 thousand people.