Hitscan Guns, Weapon Switching and Crosshairs - 3D Godot 4 FPS Tutorial

Published: 01 January 1970
on channel: LegionGames
34,609
900

In this Godot 4.1 tutorial we work on creating a hitscan weapon for our zombie FPS game. The covered topics include shooting animations and mechanics, crosshairs, hitmarkers, bullet traces, hit particles, weapon switching, a simple weapon manager, and improved projectile guns. These mechanics can be used for many types of games, including FPS, horror, survival, RPG, etc.

Support the channel:   / legiongames  
The project is available on GitHub: https://github.com/LegionGames/Weapon...

Wishlist Game: https://store.steampowered.com/app/21...
Discord:   / discord  
Itch: https://legiongames.itch.io/
Twitter:   / legiongames1  
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Assets:
Steampunk Rifle by chiwei - https://skfb.ly/oEruW
Kenney Crosshair Pack - https://kenney.nl/assets/crosshair-pack
Muzzle Flashes - https://opengameart.org/content/16-to...
Zombie model: https://www.mixamo.com/
Ground texture by 0melapics: https://www.freepik.com/free-vector/e...
Kenney Graveyard Kit - https://www.kenney.nl/assets/graveyar...
Steampunk Rifle by Jake Sharp - https://poly.pizza/m/1aBSH8_oopt


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