In this example video we explore how to create an infinitely scrolling grid in Unity 3D with minimal performance impact using Grid Framework. The grid itself is always infinite in size, it uses a renderer component to display a finite slice, and through some math based on Unity's own Camera class we can re-adjust the range of the slice on the fly to always fit the current position of the camera.
NOTE: the jerky motion is due to my recording software, the scrolling is smooth when not recording.
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Product website: http://hiphish.github.io/grid-framework/
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Watch video Infinitely scrolling grid in Unity 3D with Grid Framework online without registration, duration hours minute second in high quality. This video was added by user HiPhish 06 June 2017, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,334 once and liked it 13 people.