In our lectures on rasterization, we discussed how the Z-buffer is constructed and the fact that it can be maintained after rendering to achieve different effects.
In this lecture, we'll discuss how depth of field and fog can be achieved using the depth buffer post render.
Full series: • 3D Graphics Overview
Watch video Depth Buffer Uses | 3D Graphics Overview online without registration, duration hours minute second in high quality. This video was added by user Geoffrey Datema 03 April 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 66 once and liked it people.