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00:00 - Intro
01:09 - What is Sequencer?
01:29 - Create A Blueprint to Store your Logic
05:16 - Create the Sequencer
07:27 - Track an Actor
11:03 - Control Blueprint Variables through Sequencer
17:40 - Trigger Blueprint Actor Gameplay from Sequencer
23:47 - Pass Information from Sequencer to a Blueprint
26:45 - Create Bespoke Logic within Sequencer
35:25 - Outcome
36:30 - Outro
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