Starting a new settlement in Endzone 2 Early Access on Steam - Guide & Gameplay overview

Опубликовано: 26 Август 2024
на канале: perafilozof
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This is how you make a good start in Endzone 2 and how to play it. Game's store page : https://bit.ly/EZ2_Pera .This video is sponsored by Assemble Entertainment. Release date 26th of August on Steam.

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0:00 Gameplay introduction
0:22 Starting vehicle and supplies
1:24 Starting a new settlement
2:27 How to collect water
2:45 How to collect food
3:08 Research and tech
3:23 Customize settlement
3:56 Setting tasks for survivors
4:19 Homes for survivors
4:58 Resource distribution change
6:21 Upgrading storage limits
6:41 Using blueprints for buildings
7:00 Adjacency building bonuses
7:45 Recycling plastic from scrap
8:25 Crafting tools
9:12 Vehicles and map exploration
10:58 Improving happines
11:38 Radiation gear tip
12:28 Plantations and farms
12:56 Interactive expeditions
13:50 Finding items and using them
14:17 Access points for settlements
15:05 Population explosion
15:28 Separated resources
15:55 How to find more vehicles
16:47 Unlocking more of the map
17:03 Starting a new settlement
17:35 Transport routes and trade
18:11 Extra tips

Endzone 2 is a post-apocalyptic survival colony builder, where you embark to secure humanity's survival after a cataclysmic disaster. Discover and repopulate the last habitable grounds, while the survival of your people hinges on your wits, foresight, and resilience in a harsh and unforgiving world.

Endzone 2 is not an upgraded Endzone 1, it is a new game in its own right and the reason why I need to both teach you how to play it in this video, and also explain just how different it is to the original.

In Endonze 2, like in the original game you start with a bus full of supplies and a few survivors. But here your bus is still operational and you aren’t dismounted on a huge open map. In fact, you have a choice to explore the map or settle right away, but do note food and water on the bus are limited.

Meaning that you need to look at Endzone 2 in the light of an Anno game in fact, just one where islands or better said plateaus of flat and farmable land are surrounded by the post-apocalyptic wasteland of concrete and metal instead of water.

These are the new zones the developers decided to introduce in the sequel, and drastically change the flow of gameplay. So instead of building one massive sprawling settlement like in the original here you combine different resources found on individual plateaus and separate settlements which you have to interconnect with the other addition to Endzone’s gameplay. Vehicles.

But let's go back to the beginning. Since your people don’t want to live the nomadic life of scavenging ruins anymore they need a safe harbor so that is the first building you construct on your new land. The very next one is the town center who’s white circle hits at its first use and gameplay mechanic which in this game is a boost to nearby building’s production as well as a collection center for supplies.

If you turn off the UI and try to look through the map and your buildings you will notice that the graphic design of Endzone 2 is different in many aspects. I personally like the addition of more color, meaning everything looks more vivid than the original but I don’t like the way everything is smaller and shining as if made from plastic.

When it comes to the basic needs of your survivors not much has changed on that front. A jetty is still the first building that you need to place on a lake to start collecting water, while wells will work even during droughts. But they are far less efficient at stockpiling water in cisterns than jetties which can have up to 5 survivors working on them at the same time.

After water, your second priority is food. Again, you have a choice, between a foraging hut and a fishery. One requires bushes in untouched nature and the other lakes which will disappear during droughts. This means that like with the choice of buildings for water, ultimately your settlement has many instances of both types because of their differences.

Research in Endzone 2 is based on knowledge points, which unlock sections on each tech branch, economy, ecology and society. The way to get these knowledge points is on expeditions.

#Endzone2#gameplay#Sponsored


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