Modelling tricky areas like the inside of mouths can be difficult. Here I use some basic skinning to rig up the mouth and get inside. Total time was about 1hr 40mins. A lot of skin transfer source to target which is in Maya but it's fiddly so I'm using scripts to do that auto. And also some braverabbit transferskincluster (http://www.braverabbit.de/transferski...) at the end which is a lovely fast transfer tool for meshes with matching topology. Also Skin Wrangler for the initial binding. Hard to see since the video is at 20x speed, but more advanced users will get the idea. This will work on most mouth setups. This one was particularly tricky.
To slow down the video use youtubeslow.com...
http://www.youtubeslow.com/watch?v=Rk...
Facebook page / create3dcharacters
Croc based on concept by artist unknown. (Please let me know if you find who it is!)
/ 478789004111223329
Смотрите видео Model Tricky Areas: Mouth Interior, Timelapse: Pirate Croc онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь andrew silke 11 Январь 2016, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 17,503 раз и оно понравилось 328 людям.