Modelling tricky areas like the inside of mouths can be difficult. Here I use some basic skinning to rig up the mouth and get inside. Total time was about 1hr 40mins. A lot of skin transfer source to target which is in Maya but it's fiddly so I'm using scripts to do that auto. And also some braverabbit transferskincluster (http://www.braverabbit.de/transferski...) at the end which is a lovely fast transfer tool for meshes with matching topology. Also Skin Wrangler for the initial binding. Hard to see since the video is at 20x speed, but more advanced users will get the idea. This will work on most mouth setups. This one was particularly tricky.
To slow down the video use youtubeslow.com...
http://www.youtubeslow.com/watch?v=Rk...
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Croc based on concept by artist unknown. (Please let me know if you find who it is!)
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Watch video Model Tricky Areas: Mouth Interior, Timelapse: Pirate Croc online without registration, duration hours minute second in high quality. This video was added by user andrew silke 11 January 2016, don't forget to share it with your friends and acquaintances, it has been viewed on our site 17,503 once and liked it 328 people.