From Modeling to Code: Building a Shredder | Ready, Steady, Ship! devlog #3

Опубликовано: 13 Декабрь 2022
на канале: Gamedevas
2,818
228

In this game devlog, I show you how I created the shredder for my game using Blender and Unity. I started by modeling the shredder and then coded everything in Unity. Additionally, I created breakable conveyor parts that the player needs to drop into the shredder to recycle them. I also demonstrate what happens when the player falls into the shredder. Follow along as I share my tips and tricks for creating a unique and exciting gameplay experience.

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