In this game devlog, I show you how I created the shredder for my game using Blender and Unity. I started by modeling the shredder and then coded everything in Unity. Additionally, I created breakable conveyor parts that the player needs to drop into the shredder to recycle them. I also demonstrate what happens when the player falls into the shredder. Follow along as I share my tips and tricks for creating a unique and exciting gameplay experience.
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Watch video From Modeling to Code: Building a Shredder | Ready, Steady, Ship! devlog #3 online without registration, duration hours minute second in high quality. This video was added by user Gamedevas 13 December 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,818 once and liked it 228 people.