From Mockups to Code: Designing a Level Selection UI in Unity | Ready, Steady, Ship! devlog #5

Published: 28 December 2022
on channel: Gamedevas
1,862
152

In this video, I showcase my process for designing and implementing a level selection UI for my game. I begin by creating various mockups of the UI using different design concepts. From there, I use Unity to build the UI and code the level data objects with scriptable objects. Finally, I demonstrate how I created a background blending shader to give the UI a polished, professional look.

Whether you're a game developer looking to improve your UI design skills or just interested in the process of game development, this video provides valuable insights into UI design and implementation. Thanks for watching!

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01:38 FIRST MOCKUP
01:51 SECOND MOCKUP
02:18 THIRD MOCKUP
02:50 FOURTH MOCKUP
03:14 FIFTH MOCKUP
04:38 UI TIMELAPSE IN UNITY


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