Creating a Game Character: Sketch to 3D Model | Ready, Steady, Ship! devlog #6

Опубликовано: 31 Декабрь 2022
на канале: Gamedevas
1,529
138

In this video, I'll take you on a journey through the creation of my newest game character. Starting with a sketch, I'll show you how I hand-draw the character before moving to Blender to model it in 3D and unwrap the UV coordinates. From there, I'll demonstrate how I used Substance Painter to create and apply the character's texture. Finally, I'll walk you through the process of creating and editing the rig using Mixamo.

Whether you're a game dev looking to improve your 3D modeling and character design skills or simply curious about the process, this video provides an in-depth look at the creation of a game character. Thanks for watching!

Wishlist the game on Steam!
https://store.steampowered.com/app/22...

Mixamo animation tool:
https://www.mixamo.com/

00:40 SKETCH
01:47 MODELING
03:05 UV UNWRAPPING
03:51 TEXTURING
05:10 ANIMATION
06:20 THE RESULT


Смотрите видео Creating a Game Character: Sketch to 3D Model | Ready, Steady, Ship! devlog #6 онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Gamedevas 31 Декабрь 2022, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 1,529 раз и оно понравилось 138 людям.