Part 15 - You will learn how to create an Inventoru UI using a Theme resource and styling so that you can have custom styles for your Buttons and Panel Containers. You will learn how to use a Font Variation resource and choose a different font for your Inventory Item counter, which will allow you to modify the font further. Then you will create a global Inventory Management script which you will use to increment the counter from your reusable Collectable Component.
How to Build a Complete 2D Farming Game an 8-Hour Tutorial Series - All 25 Episodes - Godot
🎮 • How to Build a Complete 2D Farming Ga...
Download the following Game Assets from itch.io
Created by cupnooble
💡 https://cupnooble.itch.io/sprout-land...
UI Pack
💡 https://cupnooble.itch.io/sprout-land...
ZX Palm Font Pack
💡 https://damieng.com/typography/zx-ori...
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🎬 Video Chapters
0:00 - Introduction
0:15 - Create the Inventory Panel UI
1:12 - Log inventory item
4:25 - Download the ZX Palm Font Pack
5:10 - Create a Font Variation resource
8:55 - Stone inventory item
9:33 - Corn inventory item
10:02 - Tomato inventory item
10:35 - Egg inventory item
11:25 - Add the Inventoy Panel UI to the Game Screen
12:50 - Inventory Manager script
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