Part 15 - You will learn how to create an Inventoru UI using a Theme resource and styling so that you can have custom styles for your Buttons and Panel Containers. You will learn how to use a Font Variation resource and choose a different font for your Inventory Item counter, which will allow you to modify the font further. Then you will create a global Inventory Management script which you will use to increment the counter from your reusable Collectable Component.
How to Build a Complete 2D Farming Game an 8-Hour Tutorial Series - All 25 Episodes - Godot
🎮 • How to Build a Complete 2D Farming Ga...
Download the following Game Assets from itch.io
Created by cupnooble
💡 https://cupnooble.itch.io/sprout-land...
UI Pack
💡 https://cupnooble.itch.io/sprout-land...
ZX Palm Font Pack
💡 https://damieng.com/typography/zx-ori...
Subscribe to my channel for more tutorial updates
🔔 / @rapidvectors
Do you like my content and would you like to help support my channel further?
☕ https://www.buymeacoffee.com/rapidvec...
🎬 Video Chapters
0:00 - Introduction
0:15 - Create the Inventory Panel UI
1:12 - Log inventory item
4:25 - Download the ZX Palm Font Pack
5:10 - Create a Font Variation resource
8:55 - Stone inventory item
9:33 - Corn inventory item
10:02 - Tomato inventory item
10:35 - Egg inventory item
11:25 - Add the Inventoy Panel UI to the Game Screen
12:50 - Inventory Manager script
#godot #godot4 #godotengine #indiegame #indiedev #indiegamedev #tutorialyoutube #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #gdscript #farminggame
Watch video How to Create an Inventory UI for collectables with Theming and Styling - Godot Tutorial - Pt 15 online without registration, duration hours minute second in high quality. This video was added by user Rapid Vectors 19 December 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,602 once and liked it 61 people.