Rock Mining using Reusable Hit, Hurt, Damage and Collectable Components - Godot Tutorial - Pt 8

Опубликовано: 31 Октябрь 2024
на канале: Rapid Vectors
2,647
97

Part 8 - You will learn how to create a rock scene which the player can mine using the axe tool and turn into stones. Using reusable components you can apply Hit, Hurt, Damage and Collectable components to your scenes so that you can quickly make scenes which behave in the same way.

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🎬 Video Chapters
0:00 - Introduction
0:20 - Create the Rock Mining Test Scene
1:30 - Rock Scene
2:59 - Hurt Component
3:56 - Damage Component
5:12 - Stone Scene
6:28 - Collectable Component
8:28 - Rocks Tilemap Layer
9:40 - Add Shake Shader to the Rock

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