Part 8 - You will learn how to create a rock scene which the player can mine using the axe tool and turn into stones. Using reusable components you can apply Hit, Hurt, Damage and Collectable components to your scenes so that you can quickly make scenes which behave in the same way.
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🎬 Video Chapters
0:00 - Introduction
0:20 - Create the Rock Mining Test Scene
1:30 - Rock Scene
2:59 - Hurt Component
3:56 - Damage Component
5:12 - Stone Scene
6:28 - Collectable Component
8:28 - Rocks Tilemap Layer
9:40 - Add Shake Shader to the Rock
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Watch video Rock Mining using Reusable Hit, Hurt, Damage and Collectable Components - Godot Tutorial - Pt 8 online without registration, duration hours minute second in high quality. This video was added by user Rapid Vectors 31 October 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,647 once and liked it 97 people.