"Who approved this?" - why low quality assets and features end up in released games - Leszek Górniak

Опубликовано: 12 Апрель 2024
на канале: Game Industry Conference
752
20

Micromanagement, demotivated team, budget and time restrictions - these are seemingly obvious causes of bad quality in released games. In this talk, he will try to challenge that view and look for not-so-obvious, but perhaps more crucial reasons - and how to fix them.

Talk recorded at Game Industry Conference 2023!

#GameIndustryConference #FlyingWildHog #managment

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