Understanding Reference and Value types- C# Basics for Unity Beginners: #6

Опубликовано: 10 Март 2024
на канале: Sunny Valley Studio
787
51

In part 6 we will discuss new() keyword and the difference between Value and Reference types. The most important part will be exploring WHY do we need reference types in the first place.

C# Basics for unity series:
   • Unity C# Programming Basics for Begin...  

Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different C# concepts are used to create games in Unity.

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Starter Project:
  / c-essentials-for-99701780  

Learn more about C# & Game Dev in Unity in my video courses at:
https://courses.sunnyvalleystudio.com/

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Join the discord:
  / discord  

You can support me through Patreon:
  / sunnyvalleystudio  

Assets used:
https://kenney.nl/assets/tiny-dungeon

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00:00 What are Value Types
00:53 What are Reference Types
01:20 Null keyword
03.03 'new' keyword for Reference types
05:24 WHY do I need Reference types?
10:08 Fixing diagonal movement faster bug

#unity3d #csharp #coding #gamdev


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