In part 6 we will discuss new() keyword and the difference between Value and Reference types. The most important part will be exploring WHY do we need reference types in the first place.
C# Basics for unity series:
• Unity C# Programming Basics for Begin...
Welcome to this C# Fundamentals for Unity Beginners series of 10 videos. We will first explore what are the basics of C# syntax and next we will create a small Vampire Survivors like game together so that you can see Why and How different C# concepts are used to create games in Unity.
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Starter Project:
/ c-essentials-for-99701780
Learn more about C# & Game Dev in Unity in my video courses at:
https://courses.sunnyvalleystudio.com/
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Join the discord:
/ discord
You can support me through Patreon:
/ sunnyvalleystudio
Assets used:
https://kenney.nl/assets/tiny-dungeon
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00:00 What are Value Types
00:53 What are Reference Types
01:20 Null keyword
03.03 'new' keyword for Reference types
05:24 WHY do I need Reference types?
10:08 Fixing diagonal movement faster bug
#unity3d #csharp #coding #gamdev
Watch video Understanding Reference and Value types- C# Basics for Unity Beginners: #6 online without registration, duration hours minute second in high quality. This video was added by user Sunny Valley Studio 10 March 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 787 once and liked it 51 people.