Complete step by step walkthrough for connecting Blender 3+ and Godot 4. Use your Blender files directly the Godot Engine.
Import your .blend files directly
Make changes in Blender to your meshes that will automatically import into the Godot Engine
Import Blender materials into Godot
Use import suffixes
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SUFFIXES
Remove nodes (-noimp)
Create collisions (-col, -convcol, -colonly, -convcolonly)¶
Create navigation (-navmesh)
Create a VehicleBody (-vehicle)
Create a VehicleWheel (-wheel)
Rigid Body (-rigid)
Animation loop (-loop, -cycle)
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GET GODOTSKY - THE DYNAMIC SKY SYSTEM ►► https://stayathomedev.com/product/dyn...
SUBMIT YOUR GODOT GAME ►► https://stayathomedev.com/submit-your...
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STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►► / stayathomedev
GODOT COMMUNITY FORUMS ►► https://stayathomedev.com/godotforums
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Resources:
GODOT ENGINE ►► https://godotengine.org/
GODOT ASSET MARKETPLACE ►► https://stayathomedev.com/godot-asset...
DOWNLOAD GODOT ►► https://godotengine.org/download
DOWNLOAD BLENDER ►► https://www.blender.org/download/
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Chapters:
0:00 How To Connect Blender and Godot 4
2:00 Import .blend File Into Godot 4
2:55 Importing Changes From Blender
3:40 Using Editable Children in Godot
4:19 Working With Blender Objects & Import Suffixes
6:09 Modifiers and Shading
7:04 Importing Materials
8:29 Importing Material Textures
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#godot #godotengine #godot4
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