How To Make Automatic Doors // Make An FPS in the Godot Engine

Опубликовано: 25 Сентябрь 2024
на канале: StayAtHomeDev
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In this Godot 4 tutorial, we're adjusting our Door Component so the door automatically opens when the player approaches it and closes when the player moves away.

🔔 GET THE SOURCE FILES ►►   / stayathomedev_  

🔔 FREE BASIC FPS SETUP SOURCE FILES ►► https://stayathomedev.itch.io/basic-f...

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✅ Basic FPS Setup Video ►►    • Make An FPS in Godot 4  
✅ Interaction Component ►►    • Creating A Modular Interaction Component  
✅ Door Component ►►    • Interactive Door Component // Make An...  

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0:00 Creating a Manual Door in Godot
0:22 Adding a Door Trigger Area
0:40 Adjusting the Door Component Script
1:20 Creating Door Modes
1:43 Adding the Collision Shape
2:14 Final Result
2:28 Get the Godot Project Source Files

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This series is part of my sponsored Godot FPS Project where we will walk through how to create an 3D FPS game in Godot 4, step by step. I won't be skipping any steps in the process and everything will be sequential video to video.

This initial basic FPS setup project is available for free to download and use using the MIT license via the link below. For all future videos, the project source files will be available to my GitHub Sponsors.

Joining my Patreon in one of the 3 tiers will give you:

access to the private Discord channel
your name in the project README
early access to tutorial videos
power to vote on what mechanics get covered in future videos
full access to the project source files to use in your own projects

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STAYATHOMEDEV ►► https://stayathomedev.com
TWITTER ►►   / stayathomedev  
MY GODOT ASSETS ►► https://stayathomedev.itch.io/
PATREON ►►   / stayathomedev_  

#godot #godotengine #fps


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