Batch animate materials using the Material Parameters Collection Tutorial (Unreal Engine)

Published: 16 March 2023
on channel: Cart & Horse
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19

In this video we are using the Material Parameters Collection to batch animate material parameters in Sequencer. This way, we can use a single set of controls to animate materials across objects, without the need to pull each object into Sequencer one-by-one, expose each value, and then keyframe them individually.

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00:00 - Intro
01:03 - why use MPC?
02:30 - Material Parameter Collection
07:03 - animate MPC in Sequencer
08:00 - Making sense of it
09:45 - thanks!


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