Accompanying article for Bronze tier Patrons, where we summarise all the changes: https://blog.terresquall.com/2024/04/...
Silver-tier Patrons can download the project files here: / 103611073
Forum topic that inspired this part: https://blog.terresquall.com/communit...
Forum post that found the experience bug: https://blog.terresquall.com/communit...
The video is finally here! In Part 19, we will be fixing some bugs with the Level-up UI Screen, implementing the Luck stat on the level-up, and making the level-up UI more modular and flexible.
0:00:00 Introduction
0:00:24 Explaining and fixing bugs with the current level-up screen
0:13:25 The level-up screen is not adaptive
0:14:38 Let's talk about modularity (in coding)
0:16:09 Refactoring the level-up UI elements
0:27:16 Limitations with the adaptiveness of the new level-up UI
0:27:52 Generalising the GetLevelData() function
0:33:39 Setting up the new scripts for the updated level-up UI
0:38:53 Explaining the new scripts
0:47:31 Fixing 2 bugs with experience gain
1:04:49 Conclusion
Edited by Firzanah: https://blog.terresquall.com/author/f...
Watch video Upgrading the Level-up UI — Creating a Rogue-like (like Vampire Survivors) in Unity: Part 19 online without registration, duration hours minute second in high quality. This video was added by user Terresquall 29 May 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,224 once and liked it 21 people.