Curse Boosts and All Enemy Stats — Creating a Rogue-like (like Vampire Survivors) in Unity: Part 22

Published: 06 August 2024
on channel: Terresquall
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Project files can be downloaded here for Silver Patrons:   / creating-rogue-108781480  
Bronze-tier Patrons can read the article here: https://blog.terresquall.com/2024/07/...
If you'd like to implement sound effects into your weapons, you can check this video out:
   • Sound Effects + Codebase Updates — Cr...  
If you'd like to find out more about Kinematic Rigidbodies, you can read this article here:
https://blog.terresquall.com/2023/09/...

After finishing up our new spawning system, let's code in the rest of the enemy stats for our enemies so that we can create a buff and debuff system in the following part.
0:00 Introduction
1:08 Recap on Part 21
2:28 Adding stats to EnemyStats
15:26 Explaining knockback
20:43 Implementing the knockback stat
31:54 Fixing collision jankiness
38:26 Implementing Kill Resistance
41:36 Implementing Curse and Level boosts
55:42 Creating a new Sortable script
58:04 Implementing Sortable script

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