High Dynamic Range (HDR) and Tone Mapping

Published: 15 April 2022
on channel: Acerola
49,514
2.9k

In this second installment of the post processing series we learn the proper order of post processing effects as well as how games handle rgb values that exceed one, also known as high dynamic range (HDR).

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Music:
Joy - Persona 3 OST
During The Test - Persona 3 OST
Afternoon Break - Persona 3 OST
Vehicle Handling - Persona 2 OST

Thanks for watching!

This video is dedicated to my friend, Alotryx.

#acerola #gamedev #graphics #unity #unity3d #madewithunity #indiedev #unity2d #shader #hdr


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